Centurion Gaming’s rules are aimed at creating a fun and rewarding experience for all our members. We have created the rules with three main goals in mind: Fostering a cooperative environment, Balancing progression for PVE, and Maintaining server performance.
no one is a fan of too many rules, least of all the admins.
In order to help with communication and support, your discord nickname should be ‘character name <tribe name>‘ – we cant help you if we cant find you!
Fostering a cooperative environment
PVE is by its nature cooperative. The players who come to this cluster are looking for a friendly cooperative experience and Centurion Gaming strives to provide that environment. The general rule is, “Don’t engage in behavior that interferes with another player’s game play or enjoyment of the game.”
What not to do
There is no griefing or exploiting allowed. Griefing includes intentionally annoying, hindering, or damaging other players, their tames, or their bases. This includes placing beacons outside of the designated areas on Omega or leaving beacons up.
What not to say
No language which is unlawful, harmful, abusive, harassing, defamatory, hateful, sexually explicit, racist, or otherwise extensively offensive or inflammatory. This server is not a platform for religious or political views
do not post any personal information for yourself or anyone else.
Eat your eggs. eggs from wild nests, wyvern, drakes, deinos must be eaten to dispose of them. They do not despawn when dropped and will prevent new eggs from spawning.
Balancing progression for PVE
Game progression is majority of content without PVP. This progression includes leveling, resource gathering, taming, breeding, blueprint farming, and boss fights. Players should to be allowed to experience this progression to maintain an active player base and healthy cluster.
How to help other players
everyone like to see people helping each other on the servers, it makes a community and we always encourage it. this can be by answering questions, giving pointers, and working together towards a common goal
however this shouldn’t include giving items away for free or trading for items that the ther player hasnt unlocked for themselves yet
we all know that boss fights are easier with more people (usually) and we dont want to get in the way of that. however we feel everyone who ‘teams up’ for boss fight should contribute to that goal in the form of tributes/summons (or trading) as well as being able to ‘hold their own’ in the fight themselves. players are responsible for their own equipment and tames.
it a difficult rule to word but the spirit behind it is to promote teamwork, without anyone getting a free ride and engrams and cheapening their progression experience
How to trade
Players are free to trade items, bps, resources and unmutated dinos between themselves in the #trade channel. Mutated dinos must be neutered before being traded or sold. Mutated eggs can’t be traded or sold.
Dinos with a stat over a certain level can only be sold for Centurion Coins according to the chart on discord. Selling in-game items or dinos for real-world money is not allowed.
Maintaining server performance
Minimizing lag is priority for Centurion Gaming and is especially important on a game like Ark that is not well optimized. Map file size and in-game processes are the two main sources of server load and largest contributors to these sources are bases, tames, and automated production. As such, we have rules governing these three contributors.
Bases size contributes map file size and in-game processing while rendering. We ask that you be considerate of this when building your base and only build what you’re going to use. We also have some hard limits on building..
Where to build
Anywhere that is not a world spawn points, Gen2 innards or space biome, artifact caves, or next to loot crates. You also can’t block high resource areas, artifacts, explorer notes, oil veins/pumps (must be public), rare resources, beacons, or walkways features. No building in render (85 foundations) of another tribe unless there is a prior written agreement. please keep a record of this in case it is ever needed. Typing ‘/show’ in global chat will put arrows on other’s structures in range and hitting TAB twice will show more details.
What to build
3 bases maximum per map, 1 large (less than 75x75x25 high) and 2 small outposts, less than 8k structures total. 2 additional outposts on genesis to allow 1 per biome.Breeding maps allow 1 land base and 1 water base. These bases should be a bare minimum number of structures and can be protected by an Umbrella shield.
Individual Structure limits
Awesome teleporters – 1 per base and must be in a base, Name them after your tribe, ‘Public’ teleporters can’t be in a shield or locked building.
Umbrella shields & CAS boxes – can only be placed in your base.
Gacha gavager – 4 per map per tribe.
Vivarium – 6 per map per tribe.
Traps – any traps not in a base must be taken down as soon taming is complete. They can’t be left up for future or shared use. (unless agreed by admins)
to keep the maps clean and optimised a plugin runs that will automatically remove structures outside your base area. currently this includes teleporters, sleeping bags, campfires, and gate. a base is defined as at least 25 structures within a 10 foundation area.
Centurion uses a custom plugin to manage decay, it is 14 days by default and is longer for patreons. you only need to login to anyof the maps to refresh your times for all of the maps. we have a special vacation group for if you are going away butpleaselet us know before you go
Dinos (active NPCs) are the biggest cause of lag in the game both for tames that are out in the world and even ones held in storage.
for this reason we ask for players to put dinos away if they arent being used. You can have dinos out that you are actively using and a few dinos for utility or décor, but please keep most of the extra ones stored away
dinos stored in soul balls are data heavy, a lot of dinos equals a large file size which increases the lag for each time the map saves. for this reason we have a cap on the amount of dinos that each tribe can have in storage
dinos stored within CAS boxes are not included in the map save file size and ones stored in CAS are outside of the limits below. you can store 300 items in a CAS but you will have a little (client side) lag if you try to open a CAS filled with 300 soul balled dinos!
How many dinos can we have
There is a limit of 2,000 (5,000 for breeding maps) dinos in storage per map, per tribe.
we have intentionally reduced the breeding cooldown on the breeding servers to help players so that you dont need 20 sets of females.
we prefer that players use the breeding maps, certainly for any larger scale operations as you progress through your playthrough. they have improved rates for hatching, cooldown, maturation and even food consumption. These maps are only for breeding. players can even leave their dinos out between breeds, although the use of a propagator is preferred for performance
players can use the S+ propagator once they have unlocked tek tier (tek rifle engram). They are faster and easier than traditional breeding while being vastly more efficient for the servers.
Other dino rules
please do not mesh your dinos, the extra calculations cause a lot of unnecessary lag and spikes.
Please space your babies so they are not meshed when they grow up. Do not have loads of dinos in a very small area it also caused a lot of lag. Breeding maps have breeding range set to 10x to prevent the need to for large groups of clumped up dinos.
Automatic generation uses in-game processing for the generation and the stored resources contribute to map file size. Please only create the generation you need and delete the excess resources you won’t use.
How to automate production
Terminals, vivariums, and gacha can generate items and resources passively. Terminals and Vivariums are much more efficient for the server than deployed dinos. Please use them. The item aggregator is required for the vivarium and can also handle other automation. There are instant grow plant Y seeds in the F2 shop and you won’t need more than 1 plant per gacha. A how-to guide for the terminal is pinned in the discord